Portfolio

Mae Bridgeman

Hi! I’m Mae.

I’m currently a student at Boise State University, majoring in Games, Interactive Media, and Mobile Technology with a minor in Creative Writing with an emphasis on fiction.

This page you’ve stumbled onto is my portfolio, which I’m using to showcase all of my projects. If you scroll down, you’ll see all of my work.

You can request a copy of my resume by contacting me.

Contact

Email me at [email protected]

Contact me through my contact form.

Or find me on these services:

Mae
Ingame11

Project Toph

This is my current work in progress. It’s definitely my biggest project to date.

It’s a horror game where players must use echolocation to explore abandoned locations, gather resources and avoid monsters.

You can learn more about it by clicking the button below

T1

T1 is a rougelite where the player uses telekinesis to explore a procedurally-generated maze of rooms, fighting enemies and collecting items. Between adventures, players can spend their hard-earned points to upgrade their “Cabin”, a hub world of sorts.

The development of this game is on the backburner, as I have shifted most of my efforts to Project Toph.

Wizard.png

Retro

This is the first game I made. This project helped me understand Unity and learn how to code in C#.

It’s a collection of minigames inspired by old arcade games like Pong and Space Invaders. There’s also a short story mode where the player fights off a virus that is trying to take over their computer.

Writing

Call Me Camella

Call Me Camella is my debut novel. 

In 1963, Vito Russoli, a humble driver for celebrities, is hired to drive Camella Lawrence, a talented young jazz singer, from New York to Denver. However, neither of them could anticipate how the journey would transform their lives.

As they set out for their five-day road trip, the deeply divided American landscape brings their differences to the foreground. However, as the miles pass and the open road stretches before them, a bond begins to form. They share more than just the confines of a car; they share their hopes, fears, and the most intimate details of their lives.

Cmc Deluxe Cover.jpg

Post-Apocalyptic Game Script

I don’t just write books. This script, which started as a class project then evolved into a passion project, is for a post-apocalyptic story-driven survival horror game, inspired by The Last of Us, Roadside Picnic, and Silent Hill.

You can read it by clicking below.

Smaller Games

Amu Tombolos

Amu Tombolos is a short interactive comic about the emptiness in an atom, using a metaphor of an island tribe. 

This game was a group project for a class I took, in which I was the team lead, audio designer, programmer, and Unity implementer.

Gravity Thief

This is a short platformer-shooter I made for a class. The player controls a robot trying to escape a space ship with an orb that allows them to control gravity.

Unity State Machine Demo

This is a simple demo I made in a couple of hours to practice using State Machines for basic character AI.

The source files are available on my GitHub, and are free to use and modify.

Unity Boss Fight Demo

This is a simple boss fight I made for a class. It isn’t my best work, and there are many things I would change if it were for a larger project.

The source files are available on my GitHub.

I also recorded a full playthrough, showing both a successful attempt and a failed attempt, available on my YouTube channel.

Packing a Punch

This is a short shooter I made individually for a 48-hour game jam back in 2020. The player controls a survivor in a city overrun by aliens as they attempt to rescue other survivors and fight monsters.

Multimedia Art Projects

Music

The Loneliness of Being a God

This is a song I made in Studio One 5 in 2022.

Memory Leak

This is a song I made in Studio One 5 in 2022.

Hivemind

This is a short song I made in Studio One 5 in 2022.

Drive Off A Bridge Remix

An artist, Jakey, released a teaser for his album. I took the song featured in the teaser and remixed it with samples from Silent Hill 2 and PT.

Water In A Wine Glass

A short song I made in FL Studio, inspired by Dire Dire Docks from Super Mario 64.

Tingling Skin

A short song I made in FL Studio.

Path

A short song I wrote, recorded, then mixed in FL Studio.

Mossholder

An experimental song I made in FL Studio inspired by Chad Mossholder.

That’s also me in the picture. No, the fire was not real. 🙂

Radio Silence

This is a short song I made in FL Studio for a friend’s birthday in October 2021.

Luna

This is the first song I made in FL Studio way back in August 2020.

3D Modeling

Some stuff I made in blender and Maya.

Television Production

Peter Klein Lecture

Position: Camera/Grip

2023 State Board of Education

Position: Camera/Grip

Boise State Congress to Campus

Position: Floor Director

The Flash Back Zone

Position: Camera/Grip

Boise State didn't publish this video. Sorry!

Boise State Presents: Bronco LEAD

Position: Floor Director

Fool's Gold Rugby 7's Tournament

Position: Camera/Grip